#designer #director #animation #filmtitles #concepts
39s read
The sequence begins with a three-dimensional audio waveform, capturing the voices of people calling for help at their location. I was tasked with creating the waveform scene to reflect the transition from the urgent calls for help to the next scene in the show's opening.
![[elsatic_ghosthunter_emrah_gonulkirmaz (2).jpg]]
![[elsatic_ghosthunter_emrah_gonulkirmaz (4).jpg]]
The collective sound of voices gets louder and the waveform spikes and grows more erratic. The waveform starts to create a vortex, and we begin to move inside the eye of the storm.
<div style="padding:56.25% 0 0 0;position:relative;"><iframe src="https://player.vimeo.com/video/918591920?h=7a291546eb&badge=0&autopause=0&player_id=0&app_id=58479" frameborder="0" allow="autoplay; fullscreen; picture-in-picture; clipboard-write" style="position:absolute;top:0;left:0;width:100%;height:100%;" title="GhostHunter"></iframe></div>
![[elsatic_ghosthunter_emrah_gonulkirmaz (1).png]]
![[elsatic_ghosthunter_emrah_gonulkirmaz (2).jpg]]
![[opt__MasterComp_eg_C_HighFrequency_v51.gif]]
![[elsatic_ghosthunter_emrah_gonulkirmaz (1).gif]]
![[elsatic_ghosthunter_emrah_gonulkirmaz (3).gif]]
![[elsatic_ghosthunter_emrah_gonulkirmaz (2).gif]]